Tabula Rasa

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Tabula Rasa

Postby shipwreck » Wed May 16, 2007 6:20 am

http://www.playtr.com/

Is anyone keeping up with this game? Any thoughts on how it might size up to Planetside or Huxley?

It looks a little bit classier than those two games and I suppose it doesn't hurt that Lord British is producing it. The website says they're going for "depth over complexity" and if one race and seven classes is depth enough then more power to them.
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Postby Niteowl » Wed May 16, 2007 6:51 am

What's the difference between depth and complexity?
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Postby Anonymoose » Wed May 16, 2007 7:12 am

Vertical versus horizontal?
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Postby shipwreck » Wed May 16, 2007 9:06 am

Anonymoose wrote:Vertical versus horizontal?


Sounds about right. "A mile deep, an inch wide" or "A mile wide and an inch deep", that sort of thing.
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Postby Niteowl » Wed May 16, 2007 12:12 pm

Uhm, that's not helping me understand the conceptual difference when examining gameplay mechanics.
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Postby Anonymoose » Thu May 17, 2007 7:07 am

In a game I'd guess that it means that there's more easy things to do, as opposed to less hard ones...

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Postby shipwreck » Thu May 17, 2007 8:04 am

Maybe.

It will probably play out in such a way that you will consistently find new and better things to do with your class/character in an intuitive way as opposed to 50 different race/class combos with 50 different trait variations, lots of stats that mean nothing and countless effect/counter-effect spells and stuff.

Like, for me, EVE is incredibly complex. There are so many skills and ships and items and weapons and ways to mix them up that it makes your head spin. A game like Shadow of the Colossus (sorry - it's the only example coming to mind) is very simple -- one character, one sword, one world, one type of enemy, one attack button -- but has an outstanding amount of depth with all of the things you can discover in the game world and the things you can discover about the character and the storyline.

Maybe that's what TR will be like.
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Re: Tabula Rasa

Postby Zenbu » Sun May 20, 2007 11:51 pm

shipwreck wrote:Lord British is producing it.


I thought he died years ago?

I remember the website announcement and everything... unless someone else took up the moniker?
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Re: Tabula Rasa

Postby shipwreck » Mon May 21, 2007 5:09 am

Zenbu wrote:
shipwreck wrote:Lord British is producing it.


I thought he died years ago?

I remember the website announcement and everything... unless someone else took up the moniker?


Richard Garriott. Maybe he designed it and left it to the company before he died but I just googled it and didn't find anything. Didn't look very hard either, though.
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Postby CanadianWolverine » Mon May 21, 2007 7:19 am

Er, he isn't dead by any public records I can find.

Unless you mean the Ultima Online thing, where his popular character Lord British, was "assasinated" by a player - even though that wasn't supposed to happen.
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Postby Zenbu » Tue May 22, 2007 5:30 pm

After searching the internet several times, he is still alive... maybe it was an april fool's joke. I can't remember.
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Postby Nikon » Tue May 22, 2007 6:45 pm

CanadianWolverine wrote:Er, he isn't dead by any public records I can find.

Unless you mean the Ultima Online thing, where his popular character Lord British, was "assasinated" by a player - even though that wasn't supposed to happen.


this is the only Lord British I know of, and yeah, due to a bug, he got whacked.
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Postby SandTyger » Thu May 31, 2007 9:48 am

I'm in Beta....I played for 6 hours....and never went back.

It's like CoH, without the great costumes.

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Postby shipwreck » Thu May 31, 2007 5:52 pm

SandTyger wrote:I'm in Beta....I played for 6 hours....and never went back.

It's like CoH, without the great costumes.

-Tyg


This is bad news. But then again I've never been a fan of betas.
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Re: Tabula Rasa

Postby St0nkingByte » Wed Aug 20, 2008 7:56 am

A RL friend of mine has been playing this and keeps raving about it to me. I figured I'd give it a shot. Two months is only like $15 so what the heck.

I was super busy yesterday but played about a half hour last night. It's like a weird MMO with over the shoulder style FPS shooting mixed in. Might be amusing.
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