hl2 Compile

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hl2 Compile

Postby Beasty » Sat Dec 30, 2006 12:30 pm

So I was compiling a map, small. I might have some leaks but Im not sure. Anyways... I used all my ram I guess. I went to get something to drink and when I came back I had a blue screen. It said that there were not enought resources to run window properly and windows shut down to not cause any damage to the system. I have 2 gigs of ram. I have no idea how hammer used all of it. Anyone ever had a problem like this?
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Postby havok » Sat Dec 30, 2006 1:28 pm

Did you turn off your paging file?
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Postby BigDXLT » Sat Dec 30, 2006 2:49 pm

Do you have a compile log?
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Postby Beasty » Sat Dec 30, 2006 3:04 pm

BigDXLT wrote:Do you have a compile log?


Not from that one lol

havok wrote:Did you turn off your paging file?


What would that be?
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Postby BigDXLT » Sat Dec 30, 2006 3:17 pm

Virtual memory. Start->control panel->system->advanaced->performance->advanced

Mind you, it shouldn't be using 2 gigs of ram anyway. I've only dabbled with hl2 compiling so I'm not 100% on it's resource usage, but that's my guess anyway. Look for leaks in the map. And after that, I really don't know.

As far as a log goes, I don't know if hammer 4's compiler does it, but nems batch compiler (which from what I understand is still useful for source compiling) will maintain a .log file, even if it crashes before it's done. Check your map directory for "yourmapname.log". Sometimes it can give hints as to what was happening.
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Postby BigDXLT » Sat Dec 30, 2006 3:20 pm

Also, the only time I use massive amounts of memory compiling hl maps is during the RAD stage where it does lighting calculations. This might be true of source too. Again, I haven't done much souce work yet so this might not be possible, but try compiling without RAD and see if it does it again.
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